Indie Game Lunch Hour Indie Game Academy
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- Leisure
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Real stories from real game developers about breaking into the video game industry. Welcome to the Indie Game Lunch Hour, hosted by the Indie Game Academy! Listen in or join live.
Our podcast is hosted and recorded live on our Discord. Each Wednesday at 12pm EST we interview experts in the game industry and give community members like YOU a chance to ask them questions. We cover breaking into the indie game industry, publishing games, game design and so much more.
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Forge & Flourish: Crafting Resilience in Game Development
Join us as we chat with George, the visionary behind Juggernaut Games. Founded in 2011 with a team of passionate indie devs, George has embraced the ups and downs of game development, finding success through resilience and innovation. Discover his journey of "failing forward" and learn valuable insights into thriving in the indie game industry. Tune in for an inspiring conversation on creativity, perseverance, and the art of game creation.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
How You Can Achieve Your Games Dreams
Join us in this episode as we delve into the dynamic world of gaming and professional development with Amir Satvat, Business Development Director at Tencent Games in North America. With nearly two decades of experience across industry giants like Amazon, Amir is a seasoned leader with academic prowess from institutions like Wharton and NYU. Discover how he fosters career growth through LinkedIn's largest Top Voice games community, facilitating over 1,600 job placements and 27,000 career coaching conversations via amirsatvat.com. Explore his commitment to positive change in gaming and beyond through advisory roles at PlaySide Studios and the Zero Abuse Project.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
How to Game Jam Right: A Beginner's Guide
In this special community episode, join us as we dive into the world of game jams! Whether you're a seasoned developer or just starting out, this beginner's guide will provide you with valuable insights, and tips to make the most out of your next game jam experience. Tune in to discover how to unleash your creativity, manage your time effectively, and collaborate efficiently to create memorable games!
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
We Ran a 40-Person, AA-Sized Game Jam
In this special episode, we delve into the magic behind the making of "Child of Ruin," an enchanting narrative RPG born from the collaborative efforts of 40 wizards from the Indie Game Academy. Discover the story behind the game's creation, the challenges faced by the team, and the journey from concept to reality. We also explored the unique voice acting contributions that breathe life into this enchanting adventure. Whether you're a gamer, developer, or simply curious about the creative process, this episode offers insights and inspiration aplenty.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
Importance of Understanding Your Audience
Explore the world of indie game marketing with guest Andrew Pappas, founder of Rengen Marketing and host of the Indie Game Movement podcast. In this episode, Andrew shares his expertise on understanding your audience, drawing from his experiences speaking at renowned events like GDC and PAX. Gain valuable insights into the importance of audience analysis for indie game developers and how it can shape effective marketing strategies.
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings. -
What Does It Take To Be a Combat Designer?
Join us in this episode as we delve into the world of combat design with Bader AlQahtani, a graduate of the NYU Game Center and Combat Designer at Studio Pixanoh. We explore what it takes to craft engaging combat experiences, drawing from Bader's experience working alongside industry veterans from Riot Games, Blizzard, and Bethesda. Discover the intricacies behind his notable project, Dragon Ball Demon Breaker, hailed as one of the best fan-games in the Dragon Ball universe by GameInformer, GameRant, and TheGamer.
Learn more about Bader
Learn more about Studio Pixanoh
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Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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