24 episodes

Z and Mack (two professional game developers, folks) muse about the present state of video games and, occasionally, offer relevant insights into game design, game development, and game marketing concepts in the most irreverent way possible without jeopardizing their careers.

drawcall is not affiliated with any organization and our opinions do not reflect, and are not endorsed by, our employers.

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    • Leisure
    • 5.0 • 4 Ratings

Z and Mack (two professional game developers, folks) muse about the present state of video games and, occasionally, offer relevant insights into game design, game development, and game marketing concepts in the most irreverent way possible without jeopardizing their careers.

drawcall is not affiliated with any organization and our opinions do not reflect, and are not endorsed by, our employers.

    ep24 - another round

    ep24 - another round

    one year folks. lets keep the good times rolling. new and better episodes coming in a couple of weeks. patreon.com/drawcall.

    this podcast is not affiliated with any organization. all opinions are our own

    • 1 hr 4 min
    ep23 - sightlines (ft chase hardy)

    ep23 - sightlines (ft chase hardy)

    chase hardy (the fun pimps) carries this episode with institutional level design and environmental storytelling knowledge. z and i say almost nothing. i almost called this episode "environmental storytelling" but who cares about search engine optimization right? patreon.com/drawcall.

    this podcast is not affiliated with any organization. all opinions are our own

    • 1 hr 12 min
    ep22 - speedy meetings (ft nico williams)

    ep22 - speedy meetings (ft nico williams)

    speedy meetings is the name, nico williams is the game. or perhaps it is the other way around. nico's here to talk about better video game production, including shortening meetings. 1 hour episodes resume next time

    • 50 min
    ep21 - hard limits (ft dmitri shan)

    ep21 - hard limits (ft dmitri shan)

    dmitri shan (schell games, prev. skillshot, hi-rez) takes us on a yellow-brick-road style journey through her experience in esports, including the mad mad world of esports event planning. we talk a lot about esports. also some other shit i dont remember. pretty drunk atm. thanks to montell for helping choose the title for this ep. patreon.com/drawcall.

    this podcast is not affiliated with any organization. all opinions are our own

    • 1 hr 3 min
    ep20 - boiler room (pt 2, ft jim hejl)

    ep20 - boiler room (pt 2, ft jim hejl)

    jim hejl (formerly @ electronic arts) walks us through his work on battlefield 2042, wows us with his hardware engineering knowledge for his switchblade ssd project, and discusses his new work as a consultant for the government. its a wild ride and you're here for it, jump on in pal the water is boiling. patreon.com/drawcall.



    this podcast is not affiliated with any organization. all opinions are our own

    • 58 min
    ep19 - boiler room (pt 1, ft jim hejl)

    ep19 - boiler room (pt 1, ft jim hejl)

    jim hejl, rendering engineer formerly @ electronic arts, takes us on a journey down memory lane with his stories on how he joined ea before finishing college, the heyday of the madden franchise, the funniest office pranks he pulled, and the most important contributions he made during his 20+ years at the company. the way we got jim on the show may shock you. also we have a patreon now @ patreon.com/drawcall

    this podcast is not affiliated with any organization. all opinions are our own

    • 59 min

Customer Reviews

5.0 out of 5
4 Ratings

4 Ratings

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