The Pirate: Caribbean Hunt 12+

Teresa Dymek

    • 4.5 • 856 Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Command a pirate fleet to sink ships, attack towns and smuggle wares.

Hail to the Captain!
Sail into the heart of the Caribbean in the Age of Piracy - the time of black flags and white skulls, blue waves and golden opportunities.
Hoist the Jolly Roger and grab the steering wheel to sail through battles and raids, ransoms and treasures, to become the Crimson King of the Antilles!
- 18 classes of ships
- unlimited fleet size
- multiple ships control during the fights
- ship to fort fights with heavy mortars
- 5 types of ammo - cannon balls, chain bals, grapeshots bombs, doubles
- special weapons: explosive barrels, burning oil, battering rams, pre-boarding attacks
- 30 ship upgrades
- character development, experience gaining and level ups
- 20 captain skills - unlocking new game features and possibilities
- realistic sailing model, distances and time passage
- hundreds of islands and dozens of ports
- day/night cycle
- building construction and upgrades
- multiple player held bases
- unlimited number of sea battles of few types (merchants, smugglers, convoys, militatry, treasure galeon, pirate fight, escort)
- story-driven campaign set in a living world full of people
- reputation in 5 nations
- compete with other players in multiplayer PvP and PvE modes

What’s New

Version 10.2

- 13 New sail symbols.
- Option to change the FPS.
- Bug fixes.

Ratings and Reviews

4.5 out of 5
856 Ratings

856 Ratings

dsvnjvjs ,

I love this game! But there is a few things you could fix...

I want you to make it so when a ship sinks you don’t lose it for ever and can you please make it so that every ship has a weakness? So like a sloop dose not do well with bombs? And you know with the canons that damage the sails I mean you forgot that stuff goes up must come down so the so... it damages the sails and then it falls into the water but can you Redirect it so it falls into the wood and it makes a hole it falls into the hole and then it damages the hull? And then some times there Is no wind so some times you are stranded in the middle of no where? And i do have to say there are a few more things i would like to say can you make it so if you are at sea to long your crew start to die? And can you make it so that there are fires on the ship like if a lantern falls down? So that your ship dose not just catch on fire when you sail into oil? And WHERE DID YOU GET THAT?!?!?!?!?!?!??!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?the sea dose not no can not catch on fire!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! And can you make it so you can fight on different ships? For example you can lay out wood planks and board other ships and sword fight?!?!?!?!?!?!?!?!?!?!?!?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Andr3w+21 ,

What I want from this game...

I just want to say the I think this game is great, really fun, and pretty addictive. I’ve recently restarted my save and already I think I’ve become better at it. However, I do have some suggestions that I think would be cool. Firstly, for more gameplay reasons, I want to be able to adjust the elevation on my canons. As it is, if I’m attacking a smaller ship, or a ship that’s further away my canons will typically miss. If we were able to adjust the elevation on the canons this could provide new strategic insights into fighting ship to ship. Staying out of range of your enemies while adjusting your elevation to be more deadly.

I also think a swivel gun update could be interesting. They would act just like grape shot but could only be utilized while boarding other ships. It would function similarly to the canons, selecting which side of swivel guns you’d like to use, loading them and then firing them. Swivel guns could give you the advantage in battle by taking out a greater number of the crew without sacrificing your own.

Lastly I think adding some physics to the ocean could be cool. Allowing our ships to actually ride the waves. I know it’s probably difficult to do that sort of thing but it could present more dangers when searching for cargo or fighting other ships in a storm. Having your ship actually ride huge waves and possibly be damaged or sunk.

MedeviIl_ ,

Not a bad game.

Reminds me of old school Sid. I like the simplicity of it, tho I do find some things are redundant. I have certain skills that I’m not sure are passive or not. Like repair skills. I don’t see any icons pop up for repairs during battle, and if I can’t repair during battle then what’s the point! I lose my ships! I would like to see an expansion on the skill trees. Captain skills, and ship skills. Also one biggie for me is that you can’t change your flagship! Yes you can change ships, if you pause, and scroll... why not allow me to harbor, and set fleet formation? Assign different ships to different tasks? Like defend, attack, scout, stay, etc... I’m speaking as in individual tasks assigned before, and during battle. Yes you can pause, and change some things, but it proves to be clunky and inefficient.

That said, honestly this is just constructive criticisms. I really enjoy the game so far. The prices in the shop for the most part are fair! Which is rare in most games! So I didn’t mind spending a little. The average Joe might only have a dollar or two to spare, and this game accommodates that! Plus there are plenty of freebies to watch to keep you going. If you like this type of game I would recommend it, and perhaps drop a dollar. It’s a cool game, and with the suggestions I made perhaps may become worth 4 or 5 stars.

Oh before I forget! Lol could we please enhance the green circles a bit more? And possibly add more intuitive steering. As it is it’s meh.

App Privacy

The developer, Teresa Dymek, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

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Data Linked to You

The following data may be collected and linked to your identity:

  • Purchases
  • Location
  • Contact Info
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  • Other Data

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The following data may be collected but it is not linked to your identity:

  • User Content
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Privacy practices may vary, for example, based on the features you use or your age. Learn More

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